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Skysail Village

"This happy little village has prospered for many years under the kindness of the castle to the west. You may want to come back here someday." - In-game description

Skysail Village is the first town visited in the game. It is located northwest of Castle Hall. Upon first visiting, the player has to retrieve a special package for the TaskMaker.

Skysail is also one of the smallest villages in the game, consisting only of five "buildings". The bottom-left one conceals two Goblins and a pair of gloves; the bottom-middle one conceals several NPCs, two more Goblins plus a small supply of weapons; the top-middle one contains the infamous "2 DIG" shovel room (text walls removed in v2.0.1 and above), a wand, a sword and a Centipede; the upper-right one conceals more monsters plus an Auto Teller; and the bottom right one reveals a path to the TaskMaker's package.

The path to the goal is revealed by tripping floor switches in a certain order, then turning off a force field. Inside this chamber are two White Gargoyles.

Objective[]

  • Obtain the TaskMaker's package.

Monsters[]

As always, this list represents the monsters present on the initial state of the map. Other monsters may spawn during progression of time.

Kobold Master's Island[]

North Building[]

Killer Rabbit Lair[]

Not So Secret Room[]

Northwest Building[]

Southeast Building[]

  • White Gargoyle 66,77 Angry
  • White Gargoyle 66,78 Angry
  • Mary 56,70 Happy
  • Salesman 58,66

South Center Building[]

Southwest Building[]

Treasures[]

Northern shore[]

  • Bronze dagger 14,73
  • Bronze sword 26,89

Kobold Master's Island[]

  • Halt time 15,37
  • Silver sword 15,34
  • Bar o' platinum 16,36

Lonely Island[]

  • Stealth boomerang 15,20

North Building[]

  • Fly swatter 32,62
  • Old album 43,73
  • Checkers 43,82
  • U stink potion 37,88
  • Instant Vacation 32,84
  • Bronze Dagger 35,90

Not so secret room[]

  • Revive agility 37,74
  • Skeleton key 37,75
  • Platinum piece 37,76
  • Skeleton key 38,74
  • Silver pieces 38,75
  • Skeleton key 38,76

Killer Rabbit Lair[]

  • Platinum piece 40,85
  • Gold piece 40,86
  • Electrum piece 40,87
  • Silver piece 40,88
  • Copper piece 40,89
  • Silver piece 40,90
  • Platinum piece 40,91
  • Electrum piece 40,92
  • Gold piece 41,92
  • Gold piece 42,92
  • Platinum piece 43,92
  • Platinum piece 43,91
  • Electrum piece 43,90
  • Electrum piece 43,89
  • Copper piece 43,88
  • Copper piece 43,87
  • Platinum piece 43,86
  • Silver piece 43,85
  • Silver piece 42,85
  • Gold piece 41,85

Southeast building[]

  • Book 55,63
  • Agility ring 62,65 (embedded in a 3x3 wall, need X-Ray or Ethereal and Grasp item spell)
  • Gold pieces 66,91
  • Blow gun 55,83
  • Home cooked meal 59,70
  • Gold piece 71,53
  • Potion o' plenty 65,79
  • Silver bracers 68,81
  • Bar o' gold 67,82
  • Bar o' platinum 69,82
  • Package 68,82


Southwest building[]

  • Leather gloves 69,23

South Center Building[]

  • Leather boots 54,34
  • Meal 65,31
  • Garbage 62,37
  • Garbage 58,37
  • Skeleton key (x3) 58,37
  • Bones 54,41
  • Spear 65,43
  • Iron rations (x2) 58,47
  • Rations (x2) 58,47
  • Whip 57,50
  • Gold pieces 58,51
  • Electrum pieces 59,51
  • Silver pieces 60,51
  • Copper pieces 61,51
  • Gold pieces 62,51
  • Sword 63,48
  • Axe 63,49
  • Mace 63,50

Northwest building[]

  • Brewski 42,48
  • Picnic basket 42,50
  • Meal 43,50
  • Long sword 35,35
  • Bar o' platinum 32,48
  • Wand o' lightning 33,50
  • Shovel 32,46

Utilities & Shops[]

  • Auto teller: 36,15
  • Recycle bin: 36,17
  • Auto teller: 32,83
  • Dirt covered trap 61,85 always changes the Butterscotch wall at 61,84 to Dirt / sand
  • Dirt covered trap 61,83 always changes the Dirt / sand at 61,84 to Butterscotch wall
  • Dirt covered trap 62,10 swaps the Old wall at 66,10 with Concrete
  • Old wall Switch (on) 61,70 swaps the Old wall at 62,71 with Taskmaker floor
  • Polygon Button always changes the floor at 70,67 to Taskmaker floor
  • Square Button always changes the floor at 70,72 to Taskmaker floor
  • Taskmaker floor 70,69 always changes the floor at 70,67 to Polygon wall
  • Taskmaker floor 70,70 always changes the floor at 70,72 to Square wall
  • Black wall Switch 72,79 toggles the Force field at 68,80
  • Exit 64,82 teleports you to 58,71 at Outer Terra
  • Exit 72,82 teleports you to 58,71 at Outer Terra

Map[]

Skysail Village

Skysail Village Overview

Hidden areas[]

  • There are two small islands at the top of the village: On the first is a Stealth Boomerang, but it's not visible from the shore - it must be reached by summoning a ship. The second island can be seen from the shore, and holds a Halt Time scroll guarded by a Kobold Master. A player could kill the Kobold with ranged weapons and use the Grasp spell to retrieve the items, or take a summoned ship to reach it physically.
  • In the upper-right building, there is a hidden sub-room containing a large amount of treasure and a very powerful monster (Killer Rabbit). This room is only accessible via Ethereal Potion or Passwall. With X-ray vision, one could also Grasp the treasure, avoiding a tough fight.
  • In the southeast building, old wall part, when you enter, there's a little space going south and west. If you stand outside of it (in line with the southern part of concrete path outside) and face southeast, the agility ring is two blocks into the wall there. The south side has impenetrable black walls.

Speedrun Walkthrough[]

Quickly make your way to the eastern side of the village, then head south to the trapdirt path to enter the building. Evade the White Gargoyles by sticking to the south wall. Make your way west to the switch. If the Gargoyle is still following you, stand where the butterscotch wall was, use the switch again to restore the wall and move south. Solve the maze and return to the TaskMaker.

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